In short, the plugin allows you to connect objects with invisible springs to each other, throw them down, and enjoy how physics does everything for you. A couple of years ago, Apple made an entire video on this plugin. Newton: a plugin that adds physics to projects: if, for example, you don't want to deal with graphs and think how a ball should bounce, or if you need to make a hundred balls fall and fill the logo. The script is constantly evolving and is free. Just look at the "gait cycle" button, which makes your puppet stride (it takes animators at least half a day), or the "key cleaner", which optimizes the animation and allows you to add "easing" and "overshoots" to it. It has an ever-expanding list of animation presets. It's a whole system for producing characters with arms, legs, spines, and tails. It's not very user-friendly, but that's probably due to a large number of features in it. In addition, the script has a bunch of other small but useful functions.ĭuIK: The number one script for character animators. Rubber Hose: This script makes classic Disney sausage arms and sausage legs that have no elbows and stretch perfectly.Ĭharacter Tool: The mechanics are closer to Rubber Hose. Primarily used to create limbs with angular joints - elbows and knees. Limber: Designed to create limbs very quickly - arms, legs, fingers, or, for example, the legs of a spider. Scripts needed primarily for character animation With one button, it transfers all the shapes to AE, and you don't need to save any additional files you can also send the vector back if needed. Overlord: a kind of data teleporter between After Effects and Illustrator. There's even a feature that cleans up the project and groups all the sources into separate folders. For example, group animations of multiple layers under a single slider or add some rudimentary physics to a scene. It has all of the above and about fifty built-in scripts that let you make animation moves and tricks with a single click. Motion: the "Swiss Knife" used by many motion designers. In addition, it has many shape animation presets. You simply select all the objects whose APs you want to move and click "move".įlow: A script that allows you to conveniently manipulate velocity and value graphs. Reposition Anchor Point: a very simple script that gives you one handy function - move the anchor point to one of the object's corners or to the center. Zl Explode Shape Layers: disassembles and groups shape layers that were created, for example, in Illustrator, and removes the artboard that often gets in the way. TakeTones editorial staff, represented by Alex Cove, has compiled a large selection of useful scripts and plugins in After Effects for all occasions - and explained why each of thems is needed.